The other day (Saturday), marked the 25th anniversary of something very special: the release of Metroid, a science-fiction action-exploration video game for the original Nintendo console.
I could talk to you about how important this was, what the gameplay and music did that was so innovative and all that, but do you really care? No, you don’t really care. And anyway, I didn’t play it when it first came out. Metroid was only available in Japan, and around that time, I was mostly focused on trying to become an embryo.
Continue reading “‘The last Metroid is in captivity; the galaxy is at peace’”